Mathematics / Year 6 / Statistics and Probability / Chance

Curriculum content descriptions

Describe probabilities using fractions, decimals and percentages (ACMSP144)

Elaborations
  • investigating games of chance popular in different cultures and evaluating the relative benefits to the organisers and participants (for example Pachinko)
General capabilities
  • Literacy Literacy
  • Numeracy Numeracy
ScOT terms

Probability

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Possible outcomes: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Possible outcomes. Students represent the probability of an event occurring on a scale of zero to one as decimals, fractions or percentages.

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Chances are!

Students calculate the sum of probabilities for a chance experiment and compare frequency predictions with actual data.

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Loaded dice

Students conduct chance experiments, record data into a frequency table and represent data using a column graph.

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ACMF: Effects of selective breeding

This resource is a web page providing information about an experiment on the growth rate of different chicken breeds carried out by students at James Ruse Agricultural High School in NSW, which shows the influence of selective breeding on chicken weight. It includes a side-by-side column graph comparing the weight of egg ...

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Interpret and compare data displays: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Interpret and compare data displays. Students interpret and compare datasets using different data displays and visualisations.

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Work sample Year 6 Mathematics: Interpreting and comparing data

This work sample demonstrates evidence of student learning in relation to aspects of the achievement standards for Year 6 Mathematics. The primary purpose for the work sample is to demonstrate the standard, so the focus is on what is evident in the sample not how it was created. The sample is an authentic representation ...

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Statistics games

This resource is a web page containing three dice games to explore chance. Each dice game has simple instructions to play the interactive strategy game. The games provide a useful way to investigate the chance of rolling a particular number after successive trials. This resource is one activity from the NRICH collection.

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Conduct chance experiments: Year 6 – planning tool

This planning resource for Year 6 is for the topic of Conduct chance experiments. Students predict the frequency of an outcome of repeated chance experiments. They conduct simulations using digital tools to generate and record the outcomes, and observe the effect of many trials on the outcome. They then compare observed ...